The most broken setups and strategies in Civ 6. As an example, Stirrups now takes longer to research. Lautaro’s Leader Ability: Swift Hawk (Part 1/3)” title=”Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS). Greece (Pericles) 92/100. Introduction. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. ago. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Back to Civilizations (Civ6) The Khmer people represent a civilization in Civilization VI. Above-average production, useful for any victory route. 3. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Gain +1 Trade Route Capacity and a free Trader unit upon researching Pottery tech. Introduction. Byzantium is the opposite. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. Here, I detail Russian strategies and counter-strategies. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Award Favorite Share Introduction Following this guide requires the Gathering Storm expansion. Award. Mountain tiles provide +1 Food for each adjacent Terrace Farm. The Scythians' civilization ability is People of. Both civs get the eureka. This guide goes into plenty of detail about Arabian strategies, uniques and how to play against them. Germany's one of the most versatile civilizations in the whole game. Given enough replies, a Civ VI thread will eventually derail to a "Tall vs Wide", "Stack of Doom vs Carpet of Death", "AI is dumb" or "To DLC or. That's pretty straightforward, Inca can work. Russia is a great Civ for those who like to build up a strong empire before sending it to war. Following this guide requires the Gathering Storm expansion. Pre-Rise and Fall content packs. There is one trick to Kublai Khan's game - when to send your trade routes. Back to Civilizations (Civ6) The Cree people represent a civilization in Civilization VI: Rise and Fall. Mountain tiles will often have to be purchased, but getting extra food from domestics just means you'll be growing even faster. . . Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Here, I detail Cree strategies and counter-strategies. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. I know about Zigzagzigal's guides on Steam, but I'm looking for something less specific, strategy tips and tricks I can apply to games I play with any leader. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. For example, Sumeria might get a 9/10 for science, but a 7/10 for domination, which makes it pretty suitable for both. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. 208 ratings. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. Even the powerful must pay the price of disobedience. Award. Guide updated to the new patch, though because I'm going through these guides relatively quickly, I might have missed some things here and there. Counter-Strategies. The Canadians' civilization ability is Four Faces of Peace, which prevents them from declaring or being the target of Surprise Wars and declaring war on city-states. Zigzagzigal • 5 yr. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. That makes boosting your Minas Geraes production speed even easier. The changes to walls makes them much more viable, and the patch also nerfed Siege. Here, I detail Gallic strategies and counter-strategies. Civ 6 Greek Strategies. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. While Rise and Fall has hurt Germany slightly with its stricter requirements for City State bonuses and trade routes, they remain able to do well on even the worst of starts. Killing units restores up to 30 health. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. I was playing as Alexander/Greece in Civilization 5. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Here, I detail Dutch strategies and counter-strategies. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. For this section, I'm going to refer you to the excellent Steam guide regarding the Celts by u/Zigzagzigal - an article including guidance on how to use the uniques, which policies are good picks and even ways to counter AI Boudicca! It's a guide which I would highly recommend for anyone wanting to learn more about and optimise strategy when. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. Matthias Corvinus (Hungary) Hungary is an amazing civ and is probably the best in the A-tier. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. Changes in the Autumn 2017 patch relevant to England: - Mercantilism is no longer so easy to beeline, indirectly nerfing Sea Dogs. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. 2. They could have much worse unique things, but the +1 movement would still make them strong. 293 ratings. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Zigzagzigal's Guide to Portugal (BNW) By Zigzagzigal. The Cree have powerful trade routes and good general city development. China is a powerful and fun Civ focused on warfare, as well as being one of the game's most straightforward Civs to play. Pre-Rise and Fall content packs. As mountains will often have clusters of hills around them there is probably a slightly higher chance of starting near some. The Cree have powerful trade routes and good general city development. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 218 ratings. r/2007scape Jan 9, 2022. Strategy. Following is the summary from the vanilla Russia section, edited to account for some Rise and Fall changes. Their kit fits together like a jigsaw puzzle, each piece matching together perfectly. Ecstatic Scottish cities have +20% science and production compared to cities that are not, but the +2 Great Scientist and Engineer Points on offer can be even. By Zigzagzigal. Terminology used in this guide and not in-game is explained here. a big emphasis on early rushing). Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. It's a tricky Civ to get the hang of, but this guide goes. For this section, I'm going to refer you to the excellent Steam guide regarding Polynesia by u/Zigzagzigal - an article including guidance on how to use their uniques, which policies are good picks and even ways to counter AI Kamehamema! It's a guide which I would highly recommend for anyone wanting to learn more about and optimise strategy when playing. the Māori or Norway, but given the inherent advantages of early exploration (knowing where the good city spots are, meeting city-states so you can get more city-state quests completed and so forth) this is. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. Killing units restores up to 30 health. Science is a fair path for the Khmer. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. you get it. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. What the Cree lack in a victory route focus they make up for with exceptional exploration potential, gold and city development. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Zigzagzigal's Guides - Korea (R&F) by Zigzagzigal. Over the past year I've been working on a Runescape mod for Europa Universalis, which I call Gielinor Universalis. 42 ratings. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. Following this guide requires the Gathering Storm expansion. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. Bless our proxy states. This. The Cree have powerful trade routes and good general city development. Zigzagzigal [author] Oct 20 @ 1:29am With the next EU4 patch coming on the 6th of November, I'll make the next Gielinor Universalis update some time between then and the 15th. Gandhi’s always a tricky customer to play against, but as the old Civ adage goes, ‘If you can’t beat them, be them’. Every natural wonder discovered is +1, or +3 if you're the first to discover it. China is a powerful and fun Civ focused on warfare, as well as being one of the game's most straightforward Civs to play. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. I know about Zigzagzigal's guides on Steam, but I'm looking for something less specific, strategy tips and tricks I can apply to games I play with any leader. 63 (!) strength knight corps will crush anything in the field with high mobility. Powers shift endlessly; old alliances, new betrayals and futile diplomacy. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. The current formula is a little more complicated and has to do with the ratio of researched/built districts. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Terminology used in this guide and not in-game is explained here. Rise and Fall Expansion. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Radicle – spelled like the name of the first. A colonial powerhouse, England settles and conquers far and wide to bring the economic and cultural riches of the world back home. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. . You can see the UI's Civilopaedia entry at around 40:18. India (Ghandi)Trouble is, the civ's design was balanced around a strong civ ability and a weak leader ability. Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. Start bias: Coast. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаBack to Civilizations (Civ6) The Greek people represent a civilization in Civilization VI. It’s not a bad thing to restart the game because of a shitty location, that can sometimes happen. Introduction. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Following this guide requires the Gathering Storm expansion. The Cree’s trade-focused bonuses seem good on the surface. Here, I detail Cree strategies and counter-strategies. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. No other Civilization focuses so much on a single unit. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Rise and Fall Expansion. 164 ratings. Cree - Fairly straightforward bonuses, but lack of clear victory route; Macedon* - Very strong synergy between war-focused uniques but may be overwhelming for new players; Scythia - Heavy early war focus may be overwhelming for new players; Sumeria - Huge number of early uniques adds a lot of complexity to the crucial first few turnsThe Zigzagzigal Cree guide has a detailed write-up on how to use Okitcitaws for early war, with the Recon policy and a combination of warring with city states and setting aside goody huts and impassible natural wonders with adjacent yields (which you can detect before discovering them, by looking at the yields). Rise and Fall Expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guide to the Ottomans (BNW) By Zigzagzigal. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. 170 ratings. This guide goes into plenty of detail about Siamese strategies, uniques and how to play against them. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. Rise and Fall Expansion. Here, I detail Cree strategies and counter-strategies. Removed Nightmare Zone from Yanille and added dock in accordance with the map Acheron: The Frozen Isle. Award. 59 ratings. Some of the best examples include the Cree, Egypt, Nubia and Sumeria. 135 ratings. Get the Sid Meier's Civilization VI - New Frontier Pass on Steam: to 2k and Firaxis for sponsoring this video!#Civ6 #Deit. By Zigzagzigal. Scythian cities are cities that can be founded by the Scythian civilization in Civilization VI and its expansions. Kongo forgoes Holy Sites and the possibility of religious victory in order to become a wealthy cultural behemoth with huge cities. The good thing about Civ 6 is no civ is really that bad, even if doesn't feel like it. Early on, clearing Barbarian encampments near your land is a great way of gaining era score. . This guide goes into plenty of detail about Mayan strategies, uniques and how to play against them. Award. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. This was my 5th game playing Gaul/Highlands/Deity. Here, I detail Cree strategies and counter-strategies. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. Remembered as a great leader, Pitikwahanapiwiyin strove to protect the interests of his people during the negotiation of Treaty 6. Very true! Legions without a. Back to Leaders (Civ6) Anu and Bel called my name, Hammurabi, exalted prince, the reverent, to bring about the rule of righteousness in the land. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistiklerThe Cree UU has a cost of 40 production rather than the usual 30 for Scouts, making them as expensive as Warriors. Babylon is a tough civ to master due to their unorthodox civ ability. As the guy who spent far too much time making guides for Civ 5, I thought I'd give it a shot in Civ 6 with this guide to Greece . It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. 117 ratings. Gold, in my opinion, is best used to buy units and support them. I get the 500 gold, but 5 culture with no food makes it pretty tough to work early game, when all NW's are most valuable. Zigzagzigal's Guide to Ethiopia (BNW) By Zigzagzigal. What the Cree lack in a victory route focus they make up for with exceptional exploration potential, gold and city development. These civs have advantages toward at least one victory type, and any weaknesses can more or less be covered. . 523K subscribers in the civ community. Open menu Open navigation Go to Reddit HomeFollowing this guide requires the Gathering Storm expansion. . France (Eleanor): 5/5 -. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. Here, I detail Gallic strategies and counter-strategies. Julius Caesar is coming to Civ 6! In theory, but those policy cards come quite late so it'll mostly be useful after Legions have their key initial impact. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. I was hidden behind a huge mountain range that cut my empire off from the rest of the continent. . Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. This impressive collection of guides contains. Korea is best at scientific victories. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Capital: Honolulu. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. Zigzagzigal's Guides. Terminology used in this guide and not in-game is explained here. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. Zigzagzigal's Guides - Cree (GS) By Zigzagzigal The Cree have powerful trade routes and good general city development. Babylon has a completely unique interaction with the technology tree and can use that advantage to get to key wonders, military units and era objectives first. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. . Its very high appeal contribution helps give it a distinct purpose, while the puzzle of positioning it alongside, national parks, seaside resorts and relevant districts makes it interesting to play. One thing this allows Georgia to do is place cities more aggressively, knowing they. . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Capital: Tenochtitlan. 170 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. It is the sixth main installment in the Civilization franchise and it was released worldwide on October 21, 2016. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Added in Rise and Fall: Chandragupta - India alternate leader Genghis Khan - Mongolia Poundmaker - Cree Seondeok - Korea Wilhelmina - Netherlands Tamar - Georgia Robert the Bruce - Scotland Lautaro - Mapuche Shaka - Zulu Soon to. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. That makes boosting your Minas Geraes production speed even easier. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. Georgia now receives +50% production towards all wall buildings, including their UB. Back to Game mode (Civ6) Secret Societies is the second game mode in Civilization VI, introduced in the Ethiopia Pack. 184 ratings. Zigzagzigal [author] Oct 20, 2017 @ 12:57pm. In this civ 6 video or civilization 6 we are going to be playing the Inca and I had the best start ever in civ 6. Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) 36 - gameplaylists. Here, I detail Cree strategies and counter-strategies. Kudos to you. Terminology used in this guide and not in-game is explained here. 30 ratings. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. The Cree have powerful trade routes and good general city development. Introduction. Civ guide series by Zigzagzigal Complete guide series. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Following this guide requires the Gathering Storm expansion. An alternative (albeit risky) approach to Sweden is to emphasise relics in conjunction with the Reliquaries belief, Mont St. For China, chasing up boosts becomes even more important. Some of the best examples include the Cree, Egypt, Nubia and Sumeria. Here, I detail strategies and counter-strategies for Byzantium. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. Hello everyone. There aren't any blatantly underpowered civs any more (though a few could do with a buff either directly or indirectly, and there are some pretty OP ones around). This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. The Maya work best settling all their cities within six tiles of the capital. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. Each city can build one more district than the Population limit would allow. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. Khmer - Rework. Inspired by the mechanics of Civilization IV: Beyond the Sword, it focuses on economy and resource management and control, offering players the chance to secure their place in capitalist history. Use map pins to mark out spots six tiles away from. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. Unfortunately, they’re far less likely to be useful in practice. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. Zigzagzigal's Guide to Greece (BNW) By Zigzagzigal. 119 ratings. 165 ratings. ago. Mongolia. g. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal [author] Aug 2, 2017 @ 3:07pm Yeah, the patch has been good balance-wise. . Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Jaguar: Replaces Warrior Offering the same combat strength of 8 as the regular Warrior, the Jaguar is a replacement available right from the get-go with three bonuses which are kept on upgrade. Dec 18, 2016. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Here, I detail Korean strategies and counter-strategies. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. r/2007scape Dec 7, 2021. Cree, India, Indonesia) can be a particular problem as you won't be able to easily recover that housing shortfall. Terminology used in this guide and not in-game is explained here. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. The design is still three storeys above Edinburgh Road and still has an FSR of 1. On a subpar tile: grassland is 2f, plains is 1f 1p, but sea is 1f 1g. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Free Imperial Cities. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. This guide goes into plenty of detail about Siamese strategies, uniques and how to play against them. 114 ratings. Rise and Fall Expansion. A very straightforward scientific civ, Korea makes a great introduction to Rise and Fall's mechanics. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. The thing is gold is near worthless when measuring the value of a tile yiled. The thing about England is that they were in a good spot but the nerfs hit them hard and sucked the fun out of playing them. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Yensil Feb 26, 2019 @ 2:39pm. Here, I detail Cree strategies and counter-strategies. 3. You'll want at least one riverside tile per city for a Holy Site, and one valid Aqueduct tile adjacent to the city centre (if the city's on a river, it'll be fine). An inflexible Cree player may well be overtaken by a civ better-suited to the victory path they're on, while a flexible Cree player can be an unpredictable opponent. Zigzagzigal's Guide to Korea (BNW) By Zigzagzigal. The good thing about Civ 6 is no civ is really that bad, even if doesn't feel like it. 119 ratings. Back to Civilizations (Civ6) The Canadian people represent a civilization in Civilization VI: Gathering Storm. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. The first of these is that these units. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions This makes me think it might be better to reintroduce Civ 4's "state religion" mechanic, where every civ has a choice of what is considered their main religion, and that religion spreads a bit faster within their borders/ Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Terminology used in this guide and not in-game is explained here. It must be constructed adjacent to a bonus or luxury resource but can go on grassland, plains, desert, tundra snow, and any hill variant of those tiles!Zigzagzigal's Guides - Cree (R&F) by Zigzagzigal. Here, I detail Cree strategies and counter-strategies. On smaller map sizes, culture makes a good alternative relying on wonder construction. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Expansion is still important - more cities means more faith, GWAM points and more spots for building wonders. What the Cree lack in a victory route focus they make up for with exceptional exploration potential, gold and city development. I was playing as Alexander/Greece in Civilization 5. The first city founded is the Capital, and the names of future cities are chosen at random from the list below. . Phoenicia: Advanced -> Intermediate - though the Move Capital interaction is an unusual mechanic, the best bonuses to make use of. This guide goes into plenty of detail about Iroquoian strategies, uniques and how to play against them. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. This guide goes into plenty of detail about Polynesian strategies, uniques and how to play against them. 143 ratings. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. China needs only 5 turns to get the technology now, while the competing civ needs 6.